Update 1.26 has arrived for terrain, and here is a list of all changes and fixes added to this patch. These terr aria update brings some new features and repairs some old ones. The additions may be low, but the number of corrections makes this easier. From simple multiplayer fixes to UI and graphics problems. Everything is new with terr aria update 1.26.
Terr aria Update 1.26 patches
NEW!
Move the sun! You can now control the sun and the moon in the frontend menu by holding down RT / R2 + right embroidery. Try it!
It's back! It is possible again to use the touchpad on the PS4 DualShock Controller to zoom in and out to the world and switch between world and card! Under Settings >> Controller >> Pinch Zoom World and Pinch Zoom Map are now available.
Improved!
Based on player feedback, we have corrected Hot bar navigation when a dynamic Hot bar element is bound to a Hot bar slot to facilitate jumping through the HOBART. Improved mouse and keyboard support on the whole line. Keyboard bindings for inventory management are now closer to the PC. Use SHIFT / CTRL / OLT + CLICK to quickly pay / sell, quickly go to the trash and use favorite objects. Press Alt + Left-click to toggle the vanity visibility on devices (this differs from the PC, pressing old changes the cursor into an eye, and you can click into the slot anywhere. In Settings >> Keyboard & Mouse >> Fast Recycle Bin can be set to Shift + Click or Ctrl + Click. Improved worldview speed! Improved start time, the game starts a little faster now!
Fixed!
Multiplayer and split screen
Fixed issue where mannequins lost items when placed by the host and could not be seen by other players. It has been fixed a problem in multiplayer mode in which an object was lost when it was held when a chest was closed. Fixed issue where player 2+ was immune to projectile in the split screen. Some problems have been solved in which open menus caused navigation conflicts or problems in the game in the split screen and multiplayer mode. Fixed problems in which open menus impaired participation in multiplayer games. A problem has been resolved wherever the user in multiplayer mode could not navigate through the options' menu if your network connection was lost while a menu was opened. The delay when taking objects has been fixed if the host to another player grew an object. Many crashes fixed Some crashes reported by players have been fixed if the player encounters certain trees from his 1.3 worlds. The crash was fixed if the house of the painter was in a cemetery boom of sacred snow and tried to open his shop. An error has been resolved to PS4 in which some worlds can not be hosted or cause a crash when moving into a strongly built area (many items placed in a place).
And many more corrections!
An error has been fixed in which some players could not unlock the pet collector success. Please let us know if you still have a problem by reporting a bug in the forums! Fixed! The accommodation menu should now be easier to query / assign NPCs! An error has been fixed in which player could not quickly equip an item from a chest as long as there was no contradictory binding for use object in the settings. Controller connection for research has been corrected! You can now open the research menu directly from an item in the inventory. You will find this under Settings >> Controller >> Controller Bindings: Edit >> Bind inventory and bind research! Some visual and graphical problems of the user interface have been fixed. It has been fixed that a hairstyle was displayed outside the hairstyle listen menu. It has been fixed a problem in which the player was prevented from playing further when he died while a text input field was opened. It has been fixed a problem in which sometimes could appear at the position of a locked enemy when using a craft station. The recording area of objects in travel mode has been corrected to meet the PC. It is now possible to throw items out of the inventory without picking them up immediately! The multi-line editing of signs and tombstone for PS4 has been corrected. I'm sorry, Xbox player, this is a harder solution because it is not supported by the standard text input system of the Xbox. An error has been fixed where the frame rate dropped when the housing menu was opened, and they had many NPCs. An error has been fixed in which to summon day could disappear with enemies when they removed too far from the enemy, making it difficult to recognize whom their evocation was directed. An error has been fixed where the BOOM artwork behind the card has been incorrectly scaled, depending on the UI zoom level, and in particular in the shared screen. A graphic error in the tutorial dialog boxes has been fixed. A missing controller prompt in tutorial dialog boxes has been fixed.
This patch is intended for Terr aria console versions. The XBOX and PS4 versions of the game receive all these corrections so that PS4 and Xbox players will be satisfied with this patch. The number of fixes is amazing to express the least.
Ternaries is now available on PC, PS4, Xbox One, Nintendo Switch, Google Stadia, Android and iOS systems. For more information about this update, visit the Official Terr aria website.
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